Call of Duty Black Ops 6 | Facial Modelling | Blur Studio

Another exciting project for Blur Studio; Call of Duty Black Ops 6. This time I had the opportunity to work

Pumpkin Character Concept | Halloween Project Part 2

Happy Halloween everyone. Revealing to you my pumpkin character concept. This piece was a lot of fun; it was part

Pumpkin Photogrammetry | Halloween Project Part 1

With halloween around the corner I thought this year it would be fun to do a little festive project, one

Gnomon Workshop | Creating Facial Blendshapes Using Photogrammetry

I am excited to announce that my second Gnomon tutorial has just been released. This next one is part two

Creating Custom Topology | asHuman

Topology is a branch of mathematics that studies how objects keep their properties, even when transformed. This could include stretching,

Love, Death & Robots | Swarm

In the far future, Dr. Afriel arrives at the self-sustaining nest of the Swarm, a millennia-old insectoid race. He convinces

Call of Duty | Modern Warfare 2 | Blur Studio

In 2022 I was part of the facial modelling team at Blur Studio who created the characters for Call of

Love, Death & Robots | Bad Travelling | Blur Studio

“Release the Thanapod! A ship’s crew member sailing an alien ocean strikes a deal with a ravenous monster of the

Creating Digital Doubles With Single-Camera Photogrammetry | Gnomon Workshop

I am excited to share that my first tutorial for Gnomon Workshop was released last week. For anyone interested in

David Attenborough | Digital Portraiture

This portrait was made as a tribute to David Attenborough. It’s taken me the best part of a year to

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