Call of Duty Black Ops 6 | Facial Modelling | Blur Studio
Another exciting project for Blur Studio; Call of Duty Black Ops 6. This time I had the opportunity to work
Another exciting project for Blur Studio; Call of Duty Black Ops 6. This time I had the opportunity to work
Happy Halloween everyone. Revealing to you my pumpkin character concept. This piece was a lot of fun; it was part
With halloween around the corner I thought this year it would be fun to do a little festive project, one
I am excited to announce that my second Gnomon tutorial has just been released. This next one is part two
Topology is a branch of mathematics that studies how objects keep their properties, even when transformed. This could include stretching,
In 2022 I was part of the facial modelling team at Blur Studio who created the characters for Call of
“Release the Thanapod! A ship’s crew member sailing an alien ocean strikes a deal with a ravenous monster of the
I am excited to share that my first tutorial for Gnomon Workshop was released last week. For anyone interested in
This portrait was made as a tribute to David Attenborough. It’s taken me the best part of a year to
A recent job I worked on involved a collaboration with the 3D Scan Store. They asked me to work up