Adam Spring

Visual Effects | Animation | Photography

  • Home
  • Blog
  • About
  • Contact
  • Store
  • Home
  • Blog
  • About
  • Contact
  • Store

Maya Archives | Adam Spring

  • Home
  • Maya
ZYS | Character Project | Adam Spring Official Website

Zheng Yi Sao | Part 2 | Blendshapes & Rigging

  • 23/01/2025

Welcome to part two of the project breakdown for my Zheng Yi Sao character portrait. In the last post I

Read More
ZYS | Character Project | Adam Spring Official Website

Zheng Yi Sao | Part 1 | Modelling, Texturing & Grooming

  • 21/01/2025

A little over a year ago I set out on a new project with the idea to brush up on

Read More
Call of Duty Black Ops 6 | Blur Studio | Adam Spring Official Website

Call of Duty Black Ops 6 | Facial Modelling | Blur Studio

  • 21/11/2024

Another exciting project for Blur Studio; Call of Duty Black Ops 6. This time I had the opportunity to work

Read More
Pumpkin Character Concept | Adam Spring Official Website

Pumpkin Character Concept | Halloween Project Part 2

  • 13/11/2024

Happy Halloween everyone. Revealing to you my pumpkin character concept. This piece was a lot of fun; it was part

Read More
Pumpkin Photogrammetry | Adam Spring Official Website

Pumpkin Photogrammetry | Halloween Project Part 1

  • 19/10/2024

With halloween around the corner I thought this year it would be fun to do a little festive project, one

Read More
Creating Facial Blendshapes Using Photogrammetry | Gnomon Workshop | Adam Spring Official Website

Gnomon Workshop | Creating Facial Blendshapes Using Photogrammetry

  • 01/10/2024

I am excited to announce that my second Gnomon tutorial has just been released. This next one is part two

Read More
asHuman | Adam Spring Official Website

Creating Custom Topology | asHuman

  • 30/08/2024

Topology is a branch of mathematics that studies how objects keep their properties, even when transformed. This could include stretching,

Read More
Call of Duty MW2 | Adam Spring Official Website

Call of Duty | Modern Warfare 2 | Blur Studio

  • 18/11/2022

In 2022 I was part of the facial modelling team at Blur Studio who created the characters for Call of

Read More
Love Death & Robots | Blur Studio | Adam Spring Official Website

Love, Death & Robots | Bad Travelling | Blur Studio

  • 11/11/2022

“Release the Thanapod! A ship’s crew member sailing an alien ocean strikes a deal with a ravenous monster of the

Read More
Creating Digital Doubles With Single-Camera Photogrammetry | Gnomon Workshop | Adam Spring Official Website

Creating Digital Doubles With Single-Camera Photogrammetry | Gnomon Workshop

  • 12/07/2021

I am excited to share that my first tutorial for Gnomon Workshop was released last week. For anyone interested in

Read More

Posts pagination

  • 1
  • 2
  • 3

Subscribe For blog updates:

Check your inbox or spam folder to confirm your subscription.

Recent Posts

  • Zheng Yi Sao | Part 2 | Blendshapes & Rigging
  • Zheng Yi Sao | Part 1 | Modelling, Texturing & Grooming
  • Call of Duty Black Ops 6 | Facial Modelling | Blur Studio
  • Pumpkin Character Concept | Halloween Project Part 2
  • Pumpkin Photogrammetry | Halloween Project Part 1

Archives

  • January 2025
  • November 2024
  • October 2024
  • August 2024
  • November 2022
  • July 2021
  • December 2020
  • September 2020
  • May 2020
  • April 2020
  • October 2018
  • August 2018
  • January 2018
  • December 2017
  • October 2017
  • August 2017
  • March 2017
  • December 2016
  • November 2016
  • October 2016
  • July 2016
  • April 2016
  • March 2016
  • January 2016
  • December 2015

Categories

  • 3D Modelling
  • Animation
  • Character Modelling
  • Digital Humans
  • Facial Modelling
  • Photogrammetry
  • Photography
  • Portraiture
  • Rigging
  • Uncategorized
  • Virtual Reality
  • Visual Effects

TAGS

3D 3DEqualizer 3D Portrait 3D Scanning 3D Trainer Agisoft Animation Arnold Blendshapes Digital Double Endomychidae Facial Modelling Mari Matchmove Maya Modeling Multi-cam Nuke Photogrammetry Photography Photoscan Portraiture Projection Mapping Reality Capture Rendering Rigging timelapse Unity Visual Effects VR Zbrush

Recent Posts

  • Zheng Yi Sao | Part 2 | Blendshapes & Rigging

    Zheng Yi Sao | Part 2 | Blendshapes & Rigging

  • Zheng Yi Sao | Part 1 | Modelling, Texturing & Grooming

    Zheng Yi Sao | Part 1 | Modelling, Texturing & Grooming

  • Call of Duty Black Ops 6 | Facial Modelling | Blur Studio

    Call of Duty Black Ops 6 | Facial Modelling | Blur Studio

BLOG CATEGORIES

  • 3D Modelling (7)
  • Animation (5)
  • Character Modelling (12)
  • Digital Humans (11)
  • Facial Modelling (8)
  • Photogrammetry (16)
  • Photography (5)
  • Portraiture (5)
  • Rigging (1)
  • Uncategorized (1)
  • Virtual Reality (1)
  • Visual Effects (14)