Zheng Yi Sao | Part 2 | Blendshapes & Rigging
Welcome to part two of the project breakdown for my Zheng Yi Sao character portrait. In the last post I
Welcome to part two of the project breakdown for my Zheng Yi Sao character portrait. In the last post I
A little over a year ago I set out on a new project with the idea to brush up on
Happy Halloween everyone. Revealing to you my pumpkin character concept. This piece was a lot of fun; it was part
This portrait was made as a tribute to David Attenborough. It’s taken me the best part of a year to
Facial Action Coding System’s (FACS) are a feature often used within animation pipelines for visual effects and games production.
Happy to share my finished portrait of Rodney Mullen. One of the most influential people in the history of street
The Endomychidae family are found worldwide, occurring in all major biogeographical regions; however, the group is predominantly tropical with highest diversity in the