Call of Duty Black Ops 6 | Facial Modelling | Blur Studio
Another exciting project for Blur Studio; Call of Duty Black Ops 6. This time I had the opportunity to work
Another exciting project for Blur Studio; Call of Duty Black Ops 6. This time I had the opportunity to work
Topology is a branch of mathematics that studies how objects keep their properties, even when transformed. This could include stretching,
In 2022 I was part of the facial modelling team at Blur Studio who created the characters for Call of
“Release the Thanapod! A ship’s crew member sailing an alien ocean strikes a deal with a ravenous monster of the
Facial Action Coding System’s (FACS) were originally a tool invented by Dr Paul Ekman for measuring facial expressions, or more