Adam Spring

Visual Effects | Animation | Photography

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Animation Archives | Adam Spring

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Call of Duty Black Ops 6 | Blur Studio | Adam Spring Official Website

Call of Duty Black Ops 6 | Facial Modelling | Blur Studio

  • 21/11/2024

Another exciting project for Blur Studio; Call of Duty Black Ops 6. This time I had the opportunity to work

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asHuman | Adam Spring Official Website

Creating Custom Topology | asHuman

  • 30/08/2024

Topology is a branch of mathematics that studies how objects keep their properties, even when transformed. This could include stretching,

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Call of Duty MW2 | Adam Spring Official Website

Call of Duty | Modern Warfare 2 | Blur Studio

  • 18/11/2022

In 2022 I was part of the facial modelling team at Blur Studio who created the characters for Call of

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Love Death & Robots | Blur Studio | Adam Spring Official Website

Love, Death & Robots | Bad Travelling | Blur Studio

  • 11/11/2022

“Release the Thanapod! A ship’s crew member sailing an alien ocean strikes a deal with a ravenous monster of the

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Single Camera FACS Scanning | Photogrammetry

  • 25/10/2018

Facial Action Coding System’s (FACS) were originally a tool invented by Dr Paul Ekman for measuring facial expressions, or more

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Recent Posts

  • Zheng Yi Sao | Part 2 | Blendshapes & Rigging
  • Zheng Yi Sao | Part 1 | Modelling, Texturing & Grooming
  • Call of Duty Black Ops 6 | Facial Modelling | Blur Studio
  • Pumpkin Character Concept | Halloween Project Part 2
  • Pumpkin Photogrammetry | Halloween Project Part 1

Archives

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Categories

  • 3D Modelling
  • Animation
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  • Digital Humans
  • Facial Modelling
  • Photogrammetry
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3D 3DEqualizer 3D Portrait 3D Scanning 3D Trainer Agisoft Animation Arnold Blendshapes Digital Double Endomychidae Facial Modelling Mari Matchmove Maya Modeling Multi-cam Nuke Photogrammetry Photography Photoscan Portraiture Projection Mapping Reality Capture Rendering Rigging timelapse Unity Visual Effects VR Zbrush

Recent Posts

  • Zheng Yi Sao | Part 2 | Blendshapes & Rigging

    Zheng Yi Sao | Part 2 | Blendshapes & Rigging

  • Zheng Yi Sao | Part 1 | Modelling, Texturing & Grooming

    Zheng Yi Sao | Part 1 | Modelling, Texturing & Grooming

  • Call of Duty Black Ops 6 | Facial Modelling | Blur Studio

    Call of Duty Black Ops 6 | Facial Modelling | Blur Studio

BLOG CATEGORIES

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  • Photogrammetry (16)
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  • Portraiture (5)
  • Rigging (1)
  • Uncategorized (1)
  • Virtual Reality (1)
  • Visual Effects (14)