Zheng Yi Sao | Part 2 | Blendshapes & Rigging
Welcome to part two of the project breakdown for my Zheng Yi Sao character portrait. In the last post I
Welcome to part two of the project breakdown for my Zheng Yi Sao character portrait. In the last post I
A little over a year ago I set out on a new project with the idea to brush up on
With halloween around the corner I thought this year it would be fun to do a little festive project, one
I am excited to announce that my second Gnomon tutorial has just been released. This next one is part two
I am excited to share that my first tutorial for Gnomon Workshop was released last week. For anyone interested in
This portrait was made as a tribute to David Attenborough. It’s taken me the best part of a year to
Facial Action Coding System’s (FACS) are a feature often used within animation pipelines for visual effects and games production.
Happy to share my finished portrait of Rodney Mullen. One of the most influential people in the history of street
The Endomychidae family are found worldwide, occurring in all major biogeographical regions; however, the group is predominantly tropical with highest diversity in the