FACS Rigging & Texture Blending | Digital Humans
Facial Action Coding System’s (FACS) are a feature often used within animation pipelines for visual effects and games production.
Facial Action Coding System’s (FACS) are a feature often used within animation pipelines for visual effects and games production.
Happy to share my finished portrait of Rodney Mullen. One of the most influential people in the history of street
Set-up & Capture It’s been a while since my last shoe scanning post, and another pair of trainers just arrived, so
Endomychidae was a personal project I used to help develop advanced workflows focusing on modeling, texturing and rendering. I used
Today it was announced that we won first place in Escape Studio’s first ever short film competition – Escape 72
This beetle character is taken from the Endomychidae project I have been working on, of which you may have seen
The Endomychidae family are found worldwide, occurring in all major biogeographical regions; however, the group is predominantly tropical with highest diversity in the
I was recently invited to help on a projection mapping project at the Glastonbury Festival by a friend who works for the 360 projection company Igloo